Currencies[edit | edit source]
Gold [edit | edit source]
Gold is the main Currency in Soda Dungeon. Purchases with gold include basic equipment at the shop, Upgrades to the Tavern, Assistants and special Upgrades at the VIP store, new Soda types to attract new adventuring classes, and Pets at the Stable. It can be exchanged for Essence with a ratio of 5,000 Gold : 1 Essence (after the Magic Well is purchased). The maximum gold cap is 1,500,000,000 Gold (1.5 Billion) and if the cap is successfully reached then it is automatically exchanged for a Mystic Cap (this automatic exchange feature may be enabled or disabled at will after the first transmutation). Gold can be earned by killing Monsters, opening Chests after Boss Battles or by selling equipment at the Armory. It is split into nine different Icons:
Completing the 3v3 tournament at a specific Difficulty rewards a small amount of Gold
- Level 1: 1000 Gold
- Level 2: 2000 Gold
- Level 3: 3000 Gold
- Level 4: 5000 Gold
Essence [edit | edit source]
Essence is the second most common currency in the game. It is used to upgrade Relics. Essence can be acquired through killing enemies with a glowing purple aura, by exchanging Gold in the Magic Well,or by completing the 3v3 tournament at a specific Difficulty:
- Level 5: 15 Essence
- Level 6: 30 Essence
- Level 7: 45 Essence
- Level 8: 60 Essence
- Level 9: 1 Relic Token
- Magic Well: 5000 Gold x Essence
Essence cost increase with relic level by the equation: relic level ^ 1.3
Relic Token [edit | edit source]
Relic Tokens can be acquired by completing the 3v3 tournament at Difficulty 9. They can be spent to level up a Relic by one without spending Essence. Relic tokens may be acquired once every four hours, and it is recommended that these tokens be saved until relic upgrades are infeasible with Essence or Mystic Caps.
Mystic Caps [edit | edit source]
Mystic Caps can be acquired by reaching the Gold Cap, which is 1.5 Billion. The Gold will be automatically converted into one Mystic Cap (this can be switched off at the Wizard and doesn't activate until after leaving the dungeon when the cap is first reached).
Mystic Caps can be used to upgrade Relics +10 and +100. The cost of this is dependent on the relic level, and upgrading relics with caps is generally less efficient than with gold (via converting gold to essence). At high levels caps are better than gold since with gold you have to leave the dungeon every time you reach 1.5 Billion.
There are exceptions: at level 294, 536 and others (predictable using Σ notation for x1.3) the cost in Gold for the next 100 levels is actually more than what the required Mystic Caps cost. The savings are relatively minor, though, and within a few levels the cost in Mystic Caps increases to make Gold more efficient on its own.
- 200658 Essence to go from 294 to 394
- 200658 Essence multiplied by the 5000 Gold cost is 1,003,290,000 Gold
- A Mystic Cap costs 1,000,000,000 Gold so 1,003,290,000 - 1,000,000,000 = 3,290,000 Gold saved if a Mystic Cap is spent at level 294
- Above level 296 the cost for 100 Relic levels increases to 2 Mystic Caps making Gold more efficient until level 536
Mystic Caps can also be used to purchase the premium characters: Wizard, Gladiator, Shopkeeper and Owner, as well as more relics in the final dimension by accessing the portal.
1 cap Tap Select (allows toggling of which party members are available in the tavern)
5 caps Void Cola (unlocks Shifter party member)
25 caps Gladiator party member unlocked
100 caps Owner party member unlocked
The cost of mystic caps per 100 relic levels increases by one at certain relic level intervals.
Cost of 100 Level Relic Increase For One to Six Cap Intervals
|Relic Level||Cost Of 100 Level Increase|
Item Bags[edit | edit source]
Item Bags show that an Item dropped, the color of the Bag indicates what rarity the Item is :